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Poster: CFD Post-Processing in the Virtual Reality Environment
In our work, we demonstrate an approach for bringing Virtual Reality (VR) features into CFD post-processing and engineering practice together with CAD rendering. The developed VR Concept plugin system enables VTK pipeline features and combines them into global OpenSceneGraph scene. To the present time, the standard tools like section, streamline, boundary contour are developed. However, due to lack of user experience, it stays unclear what kind of tools and human interfaces could be successfully used in the VR environment.